- Knowledge Base
- Writing Your Own Scoring Rules for Your Assessments: An Example
- Creating and Applying the Variables for Each Interaction
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TAO Quickstart Guide
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How to Create a Test in TAO
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Making the Most of the Asset Manager
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Working With Metadata in TAO
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Configuring Interactions: What Possibilities do You Have?
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Randomization in Items and Tests
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All You Need to Know About Test-Takers
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All About Deliveries
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Setting up LTI
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Proctoring Assessments in TAO
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How Does Scoring Work in TAO?
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Interpreting Results Tables in TAO
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Writing Your Own Scoring Rules for Your Assessments: An Example
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Using the Advanced Search
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Best Practices for Working with Multiple Users in a Small-scale Authoring Scenario Part 1: Set-up
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Best Practices for Working with Multiple Users in a Small-scale Authoring Scenario Part 2: Workflow
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Thinking About Test Questions (and Choosing Interactions) According to Task Type: Part 1
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Thinking About Test Questions (and Choosing Interactions) According to Task Type: Part 2
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Thinking About Test Questions (and Choosing Interactions) According to Task Type: Part 3
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Thinking About Test Questions (and Choosing Interactions) According to Task Type: Part 4
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Thinking About Test Questions (and Choosing Interactions) According to Task Type: Part 5
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Optimizing Pictures
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All About Extensions
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Stylesheets in Assessment Items
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TAO for RTL Languages
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TAO Terminology Explained Part 1: TAO Architecture
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TAO Terminology Explained Part 2: Creating and Delivering Assessments
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TAO Terminology Explained Part 3: Scoring Assessments
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Access Control
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History Management
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Item Layouts
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Tests with Timers
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Math Expressions
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Testing Language Skills
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Test-taker Tools: Accessibility
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Test-taker Tools: Text-to-speech
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Test-taker Tools: Calculators
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Math Entry Interaction
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Video Tutorial: Creating an Item with a Choice Interaction
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Video Tutorial: Creating an Item with an Order Interaction
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Video Tutorial: Creating an Item with an Associate Interaction
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Video Tutorial: Creating an Item with a Match Interaction
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Video Tutorial: Creating an Item with a Hot-text Interaction
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Video Tutorial: Creating an Item with a Gap Match Interaction
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Video Tutorial: Creating an Item with a Slider Interaction
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Video Tutorial: Creating an Item with an Extended Text Interaction
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Video Tutorial: Creating an Item with a File Upload Interaction
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Video Tutorial: Creating an Item with an Inline Choice or a Text Entry Interaction
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Video Tutorial: Creating an Item with a Media Interaction
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Video Tutorial: Creating an Item with a Graphic Associate Interaction
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Video Tutorial: Creating an Item with a Select Point Interaction
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TAO Ignite: Look and Feel
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How does scoring work in TAO? (II)
Test-running the item
Next, Ian saves the item and clicks Preview, then enters some responses and clicks Submit. The outcome should be similar to the screenshot below.
Finished item with variables
The contents of the black (results) window is similar to the one in the previous chapter, but this time it has entries for SCORE_1, SCORE_2, and SCORE_3. The values for these are zero, because all we have done so far is to define them as variables, but there is nothing in the response processing rules yet to say how we are going to fill them: that will be done in the custom response processing rule which we will write in the next section.
Note: You will see that the values for MAXSCORE is now 18, whereas in 1.2.2 it was 9. This is because MAXSCORE is just the sum of the maximum scores of all interactions (automatically computed by TAO) and any additional outcome declarations (taken from the values in Value, as shown in the image in section 2.1 above). They are not linked. The value of MAXSCORE will need to be re-calculated. How this is carried out will be shown in the next chapter.