- Knowledge Base
- Writing Your Own Scoring Rules for Your Assessments: An Example
- Linking Each Interaction to its Own Variable and Setting the Values
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TAO Quickstart Guide
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How to Create a Test in TAO
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Making the Most of the Asset Manager
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Working With Metadata in TAO
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Configuring Interactions: What Possibilities do You Have?
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Randomization in Items and Tests
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All You Need to Know About Test-Takers
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All About Deliveries
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Setting up LTI
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Proctoring Assessments in TAO
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How Does Scoring Work in TAO?
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Interpreting Results Tables in TAO
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Writing Your Own Scoring Rules for Your Assessments: An Example
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Using the Advanced Search
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Best Practices for Working with Multiple Users in a Small-scale Authoring Scenario Part 1: Set-up
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Best Practices for Working with Multiple Users in a Small-scale Authoring Scenario Part 2: Workflow
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Thinking About Test Questions (and Choosing Interactions) According to Task Type: Part 1
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Thinking About Test Questions (and Choosing Interactions) According to Task Type: Part 2
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Thinking About Test Questions (and Choosing Interactions) According to Task Type: Part 3
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Thinking About Test Questions (and Choosing Interactions) According to Task Type: Part 4
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Thinking About Test Questions (and Choosing Interactions) According to Task Type: Part 5
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Optimizing Pictures
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All About Extensions
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Stylesheets in Assessment Items
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TAO for RTL Languages
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TAO Terminology Explained Part 1: TAO Architecture
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TAO Terminology Explained Part 2: Creating and Delivering Assessments
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TAO Terminology Explained Part 3: Scoring Assessments
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Access Control
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History Management
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Item Layouts
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Tests with Timers
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Math Expressions
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Testing Language Skills
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Test-taker Tools: Accessibility
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Test-taker Tools: Text-to-speech
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Test-taker Tools: Calculators
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Math Entry Interaction
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Video Tutorial: Creating an Item with a Choice Interaction
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Video Tutorial: Creating an Item with an Order Interaction
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Video Tutorial: Creating an Item with an Associate Interaction
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Video Tutorial: Creating an Item with a Match Interaction
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Video Tutorial: Creating an Item with a Hot-text Interaction
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Video Tutorial: Creating an Item with a Gap Match Interaction
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Video Tutorial: Creating an Item with a Slider Interaction
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Video Tutorial: Creating an Item with an Extended Text Interaction
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Video Tutorial: Creating an Item with a File Upload Interaction
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Video Tutorial: Creating an Item with an Inline Choice or a Text Entry Interaction
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Video Tutorial: Creating an Item with a Media Interaction
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Video Tutorial: Creating an Item with a Graphic Associate Interaction
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Video Tutorial: Creating an Item with a Select Point Interaction
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TAO Ignite: Look and Feel
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How does scoring work in TAO? (II)
Calculating the score for the whole item
There are two more values which need to be calculated so that Ian can see how his test-takers do over the whole item. These are the values SCORE and MAXSCORE. The value of SCORE will show the total score the test-taker obtained for the whole item, whilst the value of MAXSCORE will show the possible score the test-taker could have obtained for the whole item.
He needs to add two more blocks to his response processing rule in order for SCORE and MAXSCORE to contain the proper values.
For SCORE, he just adds the values of all previously computed outcome variables together.
<setOutcomeValue identifier="SCORE">
<sum>
<variable identifier="SCORE_1" />
<variable identifier="SCORE_2" />
<variable identifier="SCORE_3" />
</sum>
</setOutcomeValue>
For MAXSCORE, he needs to set the required value directly, based on sum of the highest scores of all the interactions contained within the item.
<setOutcomeValue identifier="MAXSCORE">
<baseValue baseType="integer">9</baseValue>
</setOutcomeValue>